6211C29 SHSpec-221 R2-12 -- Theory and Practice (Part II) R2-12 bridges over easily into 3GAXX: step four of R3-21 [See p. 332, above and p. 356, below]. But the purpose of R2-12 is to cure the great big PTP's that are impinged on the GPM. The PC's bugbear, that which he "must destroy", is half of a dumbbell package of the GPM. The PC looks only at one side of the package. He never says, "Who am I?" Everyone accepts this, because the PC's objection to the other side looks "reasonable". The green auditor in particular is likely to think, "Of course!", and pay no further attention to it because it doesn't seem aberrative. This is clearest when rockslammers can't find rock slams on other rockslammers. This reasonableness is your most fruitful source of error. This is a sort of mutual out-rud, a tacit consent. The mechanics of the situation is that whenever a person has his attention fixated on some PT thing, that thing represents a piece of one side of the GPM. Its opposing piece or side lies hidden. A rockslammer is dramatizing the other half of the dumbbell. The first half is being represented in PT by scientology, the PC's wife, the boss, etc. The PC never asks himself, "What would oppose _______ ?", because he opposes it and he has keyed in some unconfrontable terminal. But the PC is being audited over a considerable PTP. His fixation prevents him from going back track. He is dramatizing the other terminal. The thing he is fixated on in PT is not part of the bank. It is a substitute for, a lock on, the GPM item, that keeps the GPM item in continuous restimulation. Therefore, because one side is restimulated, hidden, and out of sight, we have the PC's terminal. The PC never recognizes this, but he does dramatize this. The rock slam on an item means overts against, withholds from, fixation on, reality on, and a games condition with, the item. So we find that the PC gets sensation when we call the item. We list, "Who or what would oppose _______ ?" and we get a rockslamming terminal. If the original thing didn't rockslam, we do a "represent" list to get something that steadily rockslams. Either way, we get a package that will discharge. You can do other things with the package. You could represent each, sending the PC deeper into the bank, or you could get goals with the items you find. Why is it called a GPM? It is" a mass which is composed of identities which oppose identities, and they are so delicately faced against each other on the track that they don't slip.... Neither has ever overwhelmed the other." They finally make up a big black mass. The identities in the GPM are round black ridges. They are black. They are round. They do have mass. They do oppose each other. This is not allegorical. The anatomy of a problem is item vs. item, postulate vs. postulate. It is a game where you have two sides equally opposed. A problem doesn't become a problem until one is unable to overwhelm and won't be overwhelmed. It is a matter of balance. "Don't underestimate the age of a pair of items in the GPM. [The] whole thing is built ... basically on the alter-isness of goals." It has gone on for trillions of years. You may say, "Why not resolve it all by just finding the PC's goal?" Because it doesn't immediately resolve the PT items, that's why, so you are trying to audit someone with a screaming PTP. The by-passed items are primed into PT and are beyond the PC's reach or confront. So the PC doesn't list to a free needle after you get the goal. The opposed items could have been there for trillions of years. The game before that, likewise, etc. It takes a long time to get in that condition. The PC has lived many lives corresponding to each pair. To the main pair are accumulated thousands of lesser ones, also opposed [in groups of two]. The GPM would be easy to plot if all the pairs were neatly aligned in the bank, on a neat time track. But the PC is a case of "Scrunch!". The reactive mind has no time. This is also one of the highest characteristics of a thetan. A thetan has no time. The bank is the lower-scale mockery of this. To the PC, the whole of the GPM is now. So when you null, things react in this instant; hence instant reads. The analytical mind would require time, so analytical reads are latent. The most aberrative thing is time. To the bank, a hundred million years ago is now. So if time is all the same, what differentiation can we use to work on? In theory, whenever you say, "Boo!" to the PC, the whole reactive mind reacts. But this is an unattainable absolute, a nonsensical statement. In actual fact, the situation, as we look at the meter, is only saved by the reality of the PC. "The meter reads on what the PC has reality on, not what the PC is momentarily in." There is free track alongside the GPM, and the PC can move along it. Dianetics is the study of that free track. Free track is timed. The reality of the PC is governed by the PC's tolerance of force. A thing reads because it most closely approximates a PC's limit of reality on force. You can always run against the ceiling of that limit. That ceiling is marked by the rock slam. That is how much force the PC can confront. A person "is as sane as he can tolerate force. Not use force, [necessarily]. Tolerate it." If you run around banning bombs, you won't get much support, because the bulk of the population don't believe in them. There is too much force to confront in one of them, so people don't confront them, and they are not real. If the populace could tolerate force, they would long since have torn the governments of the U.S. and Russia to shreds. Wars occur because people can't tolerate force, so they have no reality on what they are doing. They don't know how much force they are going to turn loose. It is an irresponsible action. The amount of force a person will throw out is no measure of sanity, but how much he can confront is. As the person comes down the track through the GPM, he has become less and less capable of tolerating force. So the PT terminals and oppterms usually seem quite insurmountable to the PC, until [they are] audited on R2-12. All PCs suffer from some reaction like this. They think that there is more to it than there is. That is one of the guiding idiocies of a thetan. For instance, a PC will think that he has some huge, dramatic withhold to account for the fact that his ruds keep being out. Then he finally spots the withhold that he thought the instructor's tie was crooked. Drama, i.e. dramatic, heavy events in PT, seldom has Anything to do with the degree on enturbulation of the PC. He is trying to match the significance, in PT, of the drama that does exist in the GPM. Auditors do this sometimes. They hound the PC because he has a dirty needle. PCs have been "good" for hundreds of years. Underlying it will be the reverse, but it takes some time for the PC to confront this fact. You do find dramatic stuff in the GPM: magnitudinous overts, etc. But you don't pull them out bit by bit. They come out as packages. PCs try to match up with the GPM. It restimulates them to believe that they must be guilty of something, but they can't put their finger on it. It is in the GPM. If you know this, you will realize that some of the tech for freeing people on this planet is utterly outrageous. What we are doing is quite fantastic. PCs can get quite upset doing this, i.e. being audited, so it requires an auditor who can go steadily on to complete the job. There is no room for an auditor who quits because the PC twitters or gets a somatic. He has to complete the cycle of action that is in progress. We could clear somebody, albeit slowly, by continuing to find and oppose RI's. More importantly, as you go down the rock slam channel, the PC will eventually find his goal. But a goal is senior to items. It is easier to find the goal first and then, from it, to find the RI's. You would now be doing R3-21. So R2-12 cuts into R3-21 at a place determined by the extent to which R2-12 is run. You could go into 3GAXX, using the pre-hav scale to get more items. If you did R2-12 and had the case flying, you might find the PC coming up with his goal after six packages had been found. If you have a PC who is very stacked up and identified, it may take a good deal longer. You could just keep finding items until the PC goes clear, doing nothing with his goal. Of course, if you ignore it and don't acknowledge it, he is thrown into protesting the goal, and he won't go clear. When the PC may have had a wrong goal found and/or run, you must get rid of the wrong goal as a senior action to R2-12, since that is now his PTP. You run "Wrong goal" with big tiger [See p. 295a, above.] if it has just been found. You prepcheck it if it has been listed. When you have a PC who has had bad auditing and has been "all fouled up ever since that session" do R2-12. It will handle it. An item was loused up, not the PC. Items are senior to any other auditing except goals. R2-12 is also usable as an assist. If the PC is bothered by something, you could ask, "What illness of yours have you been interested in?" The PC answers, "My lumbosis." You ask, "All right. Who or what does your lumbosis represent to you?" That would use the principle of R2-12. The question could be unmetered and unnulled. If the PC is interested in it, it is identified like mad. He must have an A=A=A about it. If the PC has a psychosomatic illness, he must have the past in PT. Therefore there is instantaneousness connected with it. Therefore it has some connection with the GPM. If the PC has an engram chronically is restimulation, one tag end of it must be headed into the GPM. Otherwise it would destimulate in three to ten days after going into restimulation. To do an assist on chronic somatics, i.e. timeless somatics that didn't disappear in three to ten days, the first thing you have to know is that they are hooked up to the GPM. The GPM, or any part of it, can never be educated out of anybody. That is the source of repetitive criminality. Nothing will cure it, short of getting rid of the GPM. The criminal has been a criminal longer than one life. "He's straight in the middle of [an] identity of the GPM. He knows what stores are for: to put in trucks at night." He can't be handled by do-gooders. Some processes can key out the valence, remarkably enough. That we can have MEST clears is fantastic luck. Matter, energy, and space are also in the GPM. Probably the GPM has mass simply because time is nothing, but the energy, space, and matter isn't nothing yet. This makes an interesting mathematical proposition. If time were actually zero, there would be no matter or energy, and possibly no space. So there is only an apparency of no time in the A=A=A nature of the bank, and although there is an apparency of no matter, there is mass. There is an apparency of no energy and no space, but in actuality there is energy and space. So matter, energy, space, and time are in the GPM. Whenever you restore any differentiation, even from identity to slight similarity, you get more matter, energy, and space, because you get more time. Things cease to read instantly and you start to get prior and latent reads. The case that has been a dub-in case may get very upset to find himself going black. As you get more differentiation, you get more mass. Smooth auditing is essential in handling the GPM. Otherwise, the PC's ability to confront the increasing matter, energy, space, and time in his bank is repressed, so he would tend to hang fire. Auditing could take the place of the PTP. Some cases see that they are being asked to confront more than they care to. They will turn off the reality that has been turning on and momentarily get worse. The more the PC lists, the more matter, energy, space, and time is materializing. Probably the only thing that permits the process to work is that there is more time. Time permits escape from the pressure of the increased mass, etc., as past time becomes differentiated from PT. So the PC is not so stuck in the mass, energy, and space.