Process |
Name |
Case Points |
| OT 14 - Persons - Connected
CIVILIZATION GAME preI-came to handle U3 "LOYAL qns" |
"Loyal to EE" | (1)
(Wake up) (2) (Waiting for it) (3) 4 Quad yrs wait was a test of Loyalty - LD - "Rejected q". Brk. (4)(5)(6)(7)(8) F/N (9 A) Loyals to EE - me's. (9 B) (9 C) (10 A) (10 B) (10 C) F/N (Back on Purpose) |
OT 14 - Places - Connected "Pantheistic qns"
|
"The U2 that is U3" |
(1)
They are being U3! (2) Not-is of past & future - so are stuck in PT. They "hold" U3 together. Can't differentiate MOCOs or ownership. (3) "False Power" Brk. Mystery Cults - promised power to "be as the gods". E/S "KNOWN POWER" 100 Cent - voted for X that to become Gods by becoming U3. Become "red herring" decoy Gods to hide X. "PR" front gods. Beezlebub, Phyros, Malec, Mephisto, etc. (4)(5)(6)(7)(8) F/N (9 A) F/N (9 B) MOCOs from GoGs wX (Mules), and acoly Fes.100 Cent to PT. (9 C) Also implanted in Pre I times by X. to he PR false Gods. (10) F/N. (will take apart X game). (10 B) Command: "Return to moment of decision to enter the ring and decide newly to go free." for those stuck on the ring. |
OT 14 - Subjects - Connected (Fatalistic Karma qns) "C to C qns" "RING ADMINISTRATORS" "UMPIRES of GAMES" |
"The GAME of GUMS from CASCADE to COLLECTION" |
(1) "No one knows we are here" - (they are
being "Rings". (infinity) (2) "Very important" "can't go free - it would destroy the ring" (lots are asleep waiting for the qns to come out of the rings.) Keep (S) qn records of GUMS. (3) False q Bk. Concept of GOD = Game of OTHER DETERMINISM GSD = Game of Self Det. = Scn Dn. GPD = Game Pan Det. = Power on the Dynamics Data on "Last Time around" the Ring X tech 1000 yrs. This time its different. (4)(5) F/N (6) Holding Apprentices - overt against Rts of qn, (7) F/N (8) Evaled it would be same as Last Time. Bets on KARMA, FATE, qns with MOCOs. (9) Apprentices on C |
OT 15 - Persons - Disc. "Last time around the ring qns" X Clones X MOCOs Take-Over Clones |
"Loyal to EE" |
(1) Disc. from CofS, "headache NOTs cases",
squirrel, detractors from LRH & Tech, Churchies, X adherents. (2) Many reasons, some think X is checking up on them (3) Known Affinity Brk with EE, Tech game. E/S First Time Around - "Unknown Not-ised q break" - We blew it first time around, EE gave us Self Det., Pwr of Choice (and they let X take over). (4)(5)(6) F/N, (7) Some self inval. (8) F/N (9 A) (All were out of Valence into the beingness of "last time around the ring". (Markab won Earth, GC forced lower prices but X took a long time - 1000 yrs - to deliver). Finally it was resolved by EE doing OT 17, 18 with the GP (who had good tech from him). A long secret WAR. Markabians & Implanters think reactively it will go like last time so don't pay much attention to us. (9 B) The X guys in C/S are using clones to take over "NOTs Comps" in FLB (*) (This is how they build an "on source" team!) (RIDGE - behind were Clones waiting to take over me!) (10 A) X valence clones - insane laugh (10 B) Headaches from Pre-Iers also tried. - VECTORS ARE CHANGED - |
OT 15 - Places - Disc. (S) qns who "JUMPED OFF THE RING LAST TIME AROUND" |
"The U2 that is U3" |
(1) (S) qns waiting for us. (2) know auditing works, have been watching it, wake up, want it. (3) KNOWN q Brk. E/S they are pretending to be "All q" and all other qns in the rings are not q any more. A basic lie because they didn't have the tech (FALSE q Brk). Decided "they" were different because they didn't have the tech to handle them. Dropped out of the game last time around. Stayed at (S). E/S "no q" before the beginning - no comparison - break them loose, so they can see the quality, improvement this time around. We were different VPs but didn't know it because no comparison. (4)-(10) F/N Cog: They needed the "Game of Games" to dissolve the Ring. Anything else (games, etc.) was "beneath" them. PERCEPTIC - RING ARCHIVES. EE's proof of "nothing remains the same" - by doing this ring again. It either goes up or down. Now its NEW - NORMAL. |
OT 15 - Subjects - Disc. "Overlords" (Super (S) qns) "Game Judges" Super Statics" |
"The Game of GUMS from Cascade to Collection" |
(1) (S) qns who never left Super
Static - Permeate all the Ring Archives & (S) areas. (2) Don't need it, will try it if EEs idea. (3) (S) Brk - NOT-ISED - NO (S) Break - JUMPED off right at the beginning. NOT-ISED all others to see who would come back w/o meddling - only Ron, EE Doc Smith, & Astar have made it. Ron in 52. Tech can even boost on (S) Super state. A super game. (S)+T>(S) (4)-(10) F/N |
Button: Not-ised |
||
OT 16 - Persons - Unc. Hermetic qns or "EGO" qns (END GAME 0 (Zero) qns) Overt Product "GODS" from "X" tech last time around. (A STATIC TRAP, OT TRAP, FOR THOSE WHO MIGHT OPPOSE X) Also why X had to suppress PrPrs. They were told X won the GOD Game, he was GOD, went bad, reformed, set them free, then "died" or gave this GOD hat to them. They are supposed to "die" too, and move up to other planes of existence. |
"Persons loyal to EE" |
TA rises, O/R on X tech from Last Time Around. Don't bother
us, stupid games, tired of betrayals, lies, leave us alone - honey combed into separate
cells with not-is between. Not-Is on CONN. & Disc. (1)(2) don't run well. (3)-(8) omit. Run PrPr 4-5-6. Hermetic philosophy - God created, Ancestors created, we create. All else is a creation only. You are a fragment of my imagination. Religion excludes all other sources. Believe in it and enforce it absolutely (to be a son of God). The blow thru this confusion by letting go of the false stable data. Its a reviv. (9 A) Me - w/o effort. (9 B) MOCOs, lots gave validity to the ideas of Hermeticisim - also is a misownership of qns & MOCOs. They believe they are the GODs of NOW. Old ones are dead. They force every qn into the Religion or a Creation, a God or ¢ of God (an X trick found last time around). (10 A) (10 B) BPC on last time around, being an overt product of the X church. A cover for him to operate behind as a "real god". They were left hanging in OT16 with carefully omitted data and carefully added data. They want to take over the CofS and do it right. |
Button: SUPPRESSED |
||
OT 16 - Places - Unc. "ID" qns (I" Dynamic - 1st Dynamic or U1 qns) (The Slaves of Sleep) Pushed into U1s by "black static" tech - "wait" - using hi sens, rises, stuck needles as indicator of moving to "higher levels" or "out of MEST plane" (LAST TIME AROUND) (X MULES on each) (In X valence as the "winning one" LTA. To be near top of status list for what's next). (Told to come and "convince" me into agreement. But they got freed.) |
"The U2 that is U3" They can influence by telepathy or "subconsciousness".
|
TA rises automatically on Q, reads on suppressed. (1) Help! Can't get out. Stuck. Compartmented off from U2. Asleep. Waiting for rescue like shipswreck survivors. Were loyal to EE but stayed in the Church last time around. Suppressed by X and his tech. Told to Create own U1 outside U3 and unconnected to it and wait for the others, then we can all go free. (2) We do! (3) False (S) Brk. - Promised (S) gave -(S) last time around - the NOT-IS supp, inval of true (S) & the Rings. Made to audit to a state of unconnectedness by rises, hi-ta, stuck needles as wins (?) "we were moving out of the MEST Plane" to "higher levels". (4)(5) F/N. (6)(7)(8) F/N. (9 A) - 1000s blow on "me" and acks. (They were told they were S and had to wait for the rest. (9 B) X didn't tell them about MOCOs and he had one on each - a MULE. - 1000s of blows. (9 C) - blows - X also suppressed Rts of a qn. (10 A) Stuck in X valence (winning valence - so LTA they decided to be "like" him). (10 B) - Rings - only can see one Ring. (10 C) They go to handle X and his top chiefs - and of game. |
Button: Invalidated |
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OT 16 - Subjects - Unc. "Superego" qns (-(S) Composite ) = X "Fear of being torn apart" (a qn in the "out of" valence of his -(S) part is being X) (X composite broken 12 June) "Super Power is as-is, free, truth" -(S) got to free thru +(S) |
"The Game of GUMS from Cascade to Collection" An SP gains on his vector what a qn INVALS OR NOT-ISES on his vector. SP is not "himself" because he tries to gain Power from others - not regain his own. Therefore he is a composite out of Valence, "doesn't know who he is" case. |
Invalidated reads and ridge blows. (1) Super Ego or higher self qns - part of the composite that is X. The not-ised parts of each (S) qns. The crazy laugh comes! X's ultimate secret - he kept all the real OT (S) data from himself and ended up as the C/O of the -(S) composite. He planned to control all this time around. (2) We are all powerful, can't be audited, we are gods, overselfs, no case, SuperEgos - freeing? EE Tech? Oh - that's different, OK! (3) False understanding - didn't understand the game at all, we became part of X, would do nothing till all became part of X, then it would be as it was in the beginning. LD? S"NO" - a NO (S) Brk - never recruited with own positive parts. We expected EE to show up as C/O of the +(S) composite. Since original 2nd postulate (to experience effect). When +(S) accepted conditions, they disapproved as S and we got all the not-is. Became -(S). 7th D Reconnection (12 June) as they find and Reconnect to their +(S) counter part. (4)(5)(6) F/N. (7) Inval since 2nd postulate. EE not-is of his (S)S state started the case of the X composite and gave it direction. (9 A) I'm me, not X. (9 B) X MOCOs waiting at the (S) point now dissolve into their -(S) components, then to their +(S) qns. (9 C) - never given rights of qns. (10 B) - Rings, Archives, CCC, all secret to them - the grail. (10 C) - F/N. |
(*) Flag Land Base
BR
Sr C/S Ron's Org