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14 April 86

 

C O N F I D E N T I A L
SUPER POWER for Ots
(C/S - Solo Auditing)

 

 

I.      MOST IMPORTANT CREATIONS (MIC STEP)

            (IMPROVEMENT OF THE QUALITY OF q)

Establish the most important creations to run by statement, interest, reads, VGIs, F/N. The OT may know what is first to run. If not or if unsure of which to run:

 

A)           "What ability do you want to improve?"
(To BD F/N item)(Use L & N to correct).

B)           "What type of creation would have to be handled to improve that?"
(To BD F/N item)(Use L & N to correct).

 

Example:

A) "Exterior perception" BD F/N.

B) "The creations that block perception" BD F/N

 

DO ONE CREATION PER SESSION

 

Example:

1st session:

"Is there a #1 Creation of "the creations that block perception?"

2nd session:

"Is there a #2 Creation of "the creation that block perception?"

Use suppress, inval, not-is buttons as needed.

If the question F/Ns cleanly, go to next ability.

 

II.     OWNERSHIP CATEGORY (OC STEP)

(SOURCE)

 

Establish what ownership category to run by VGIs, interest, reads, F/N.

Assess:

 

1.                                              2.

Single/solo? _______          Mine?          _______        plus another’s? _______

Dual?             _______                                                       plus others?      _______

Co-?               _______

Team?            _______          Another’s?  _______        plus mine?         _______

                                                                                               plus others?      _______

                                                  Others?       _______        plus mine?         _______

                                                                                               plus another’s? _______

 

Example: "On (Creation from I-B above) is it______?"

1.                                              2.

Single/solo?”      F                 Mine?”              F               plus another’s?”              X    

Dual?”                 X                                                              plus others?”          X    

Co-?”                   X                 Another’s?”      X               plus mine?”            X    

Team?”               X                                                              plus others?”          X    

                                                  Others?”           X               plus mine?”            X    

                                                                                               plus another’s?”              X    

Result: "It's my solo creation." F/N.

 

Another example:

1.                                              2.

Single/solo?”      X                 Mine?”              X               plus another’s?”       X    

Dual?”                 X                                                              plus others?”             X   

Co-?”                   F                 Another’s?”     LF              plus mine?”               X    

Team?”               X                                                              plus others?”             F    

                                                  Others?”           F               plus mine?”               X    

                                                                                               plus another’s?”       F    

Result: "It is another’s and others creation." F/N.

 

Another example:

1.                                              2.

Single/solo?”      X                 Mine?”              F               plus another’s?”       F    

Dual?”                 F                                                              plus others?”             X    

Co-?”                   X                 Another’s?”     F                plus mine?”               X    

Team?”               X                                                              plus others?”             X    

                                                  Others?”           X               plus mine?”               X    

                                                                                               plus another’s?”       X    

 

Result: "It's anothers and my creation." F/N.

 

Note: Use suppress, inval, not-is if no read. This procedure checks and double checksthe creations authorship. If this is not correct, the creation can not be as-ised. (See Scn. Axiom #29).

 

III.    ATTENTION/INTENTION ON IT (A/I STEP)

(ATTENTION/INTENTION)

 

"On this creation is there:

a postulate?_______

a perception?_______

an intention?_______

an attention?_______

 

Take each that reads, REPETITIVELY to clean F/N. Use suppress, inval & not-is if no reads.

 

IV.    THOUGHTS ABOUT IT: (THOUGHT STEP)

(THOUGHT)

 

 Assess:

                                                                         thought?_______

On this creation is      connected                 attitude?_______

there a/an:                   disconnected           sensation?_______

                                      unconnected            emotion?_______

                                                                         pain?_______

 

Use suppressed, inval & not-is if no read.

 

Run "CONNECTED" plus any reading TASEP with ITSA, E/S ITSA to F/N. Then run "DISCONNECTED" and "UNCONNECTED." Finish with clean F/N on each C, D and U.

 

V.    FUNCTION (FUNCTION STEP)

(FUNCTION)

 

Assess to BD F/N item (or items):

"This creation is part of

 

 - a GUM                                                 _______

 - a GAME                                               _______

 - a GOAL                                                _______

 - a PURPOSE                                       _______

 - a PLAN                                                _______

 - a POLICY                                            _______

 - a PROGRAM                                      _______

 - a PROJECT                                        _______

 - an IDEAL SCENE                              _______

 - a STATISTIC                                       _______

 - a VALUABLE FINAL PRODUCT    _______

 - a PRODUCTION                                _______

 - an ORGANIZATION                          _______

 - an ESTABLISHMENT                       _______

 - ETHICS                                               _______

 - TECH                                                   _______

 - ADMIN                                                 _______

 - AESTHETIC                                        _______

 

Use suppressed if no read.

Handle with ITSA to clean F/N.

 

VI.    STRUCTURE, STATE, LOCATION (STRUCTURE STEP)

 

 A) This creation Exists in (or is located in):

 

U1?

U2?

U3?

U1 + U3?

U1 + U2?

U2 + U3?

U2 + U1?

U3 + U1?

U3 + U2?

Ul + U2 + U3?

 

To clean F/N on the one that is true.

 

U1 - own universe

U2 - others universe

U3 - physical universe

 

NOTE: This also cross checks the location.

 

Example: If creation is between U1 & U3 it will read on U1, U3, U1 + U3, U3 + U1 and clean F/N on the auditor's statement "Its in U1 + U3."

B)      - ENERGY -         - SOLID -

 

                        COMPLETE

                        "FROZEN"

                        ACTIVE

            A FLOW         PASSIVE

It's state(or condition) is:     A RIDGE          and/or         AWAKE

             A DISPERSAL        ANATEN

                        ASLEEP

                         BROKEN

                         DISTORTED

                         SCATTERED

 

- to clean F/N on the ones that are true.

 

It's structure or description is:

 

1) --- How? ---                        2) --- When? ---          3) --- Where? ---

VISIBLE                                  IN PAST                       NEAR

INVISIBLE                              IN PRESENT              FAR

OTHER DIMENSION            IN FUTURE                 AROUND

(OR HIDDEN)                        IN ALL TIME                ON

DISGUISED                                                                  IN

 

4) --- What? --------- (Composed of) ----

MATTER                  CELLS                        NO MOTION                CENTRIFUGAL FORCE

ENERGY                 MOLECULES             MOTION                       ELECTRICITY

SPACE                    ATOMS                      GRAVITY                     MAGNETISM

TIME                        PARTICLES               LIGHT                           FIELDS

 

BLACK HOLES       COLORS                    ANTI-MATTER             THETANS

RADIATION             WAVE-LENGTHS      ANTI-ENERGY            CREATED

                                                                                                          VIEWPOINTS (MOCO)

VACUUMS              FREQUENCIES         ANTI-SPACE               JELLY BEANS (Lambda

EXPLOSIONS         SOUND                      ANTI-TIME                   TEENIE-WEENIES (Phi

Get a clean F/Ning description from A, B, and what reads from the four categories of C. Write it down.

 

Example: "It's in my own universe (U1), complete, visible, in PT, around me, and composed of light energy, sound vibration and magnetic particles."

 

VII. HISTORY (HISTORY STEP)

 

Assess the "History List" and get an F/Ning description of it's history.

Example: "It was made in the MEST Universe and is for administration and is incredible'"

 

HISTORY LIST

(Handle any reads ITSA to F/N).

 

Question: CONCERNING THIS CREATION, IS IT:

 

 1. Brought from earlier GUM?

 2. Made for this GUM?

 3. Made for "GAME OF GODS"?

 4. Made for Earlier Universe Game?

 5. Dumped from Earlier Universe Game?

 6. Mate for "ORGANIZE GAME"?

 7. Brought to MEST Universe?

 8. Made for Civilization Game?

 9 Made for Implanting Game?

 10. Made for PRE-I Game?

 11. Made in MEST Universe?

 12. Dumped in MEST Universe?

 13. Made in own Universe?

 14. Dumped from own Universe?

 15. Kept forever?

 16. Kept for the Future?

 17. Made for a Future GUM?

 18. Made for Status?

 l9. Made for Conformity?

 20. Made for Maintenance of Control

 21. Made for Admiration?

 22. Given to you!

 23. Forced on you?

 24. Held for someone else?

 25. Kept for recognition of your Identity?

 26. Kept for recognition of another’s Identity?

 27. Made for KRC?

 28. Made for ARC?

 29. Made for Love?

 30. Made for Power?

 31. Made for Understanding?

 32. Made for Theta?

 33. Made to remind you of something?

 34. Made for you to live in?

 35. Made to be your "Home"?

 36. Made to hide in?

 37. Made to protect something?

 38. Made for protection?

 39. Made for fun?

 40. Made for A "SAFE PLACE TO BE"?

 41. Made for enjoyment?

 42. Made for quiet reflection or study?

 43. Made for war?

 44. Made for business or trade?

 45. Made for privacy?

 46. Made to store files or pictures in?

 47. Made for some other reason?

 48. Made for a secret reason?

 49. Made for another reason?

 50. Made for an incredible reason?

 

Note: Any "break" in the session for auditors code reasons or toilet, etc. - should go here - between step VII & VIII.

 

VIII.      PERCEPTION, PERMEATION AND PENETRATION STEP: (TRIPLE P STEP)

 

Now that the OT has a reality on what the creation is that he is going to handle, he has to realize what is between him and it and what has to be audited to put him at KRC in relation to it, so he can as-is it.

 

Note: If unsure about the creation at this point, he should check back over all steps to see if there was anything missed - or do the repair list and sort it out - until he is certain of what it is .

 

  1. Do a TR O (All GUMs and all MEST U space and time) to get all of the creation and any encapsulators into the session space.
  2. If a Dual-, Co- or Multi-creation, get the other(s) who helped create it into the session space also and R-factor them of the handling. (SS type steps 1 - 10 may be needed to get them in session and willing to help in the as-is-ness. Can be done as part of Step IX).
  3. Narrow attention to the ”creation”, ”creators”, (if dual-, co-, or multi-), ”encapsulators” of the creation.
  4. Note down the above data in A, B, & C if not already found out in previous steps.
    Note down any new data. This "analysis" gives you the exact areas to audit, (to bring the creation directly to your (and any other creators) view with no "vias" in-between, so it can regain its original form and as-is). Use permeation & penetration.
  5. Repeat A, B, C and D until you get a clean F/N at the end of D. (On knowing exactly what is there to be audited).

 

IX.   AUDIT THE ENCAPSULATORS (AE STEP) (Also MOCOVIP's & Co-CREATORS, INFILTRATORS, etc.).

 

A.   (If no encapsulators, infiltrators, or co-creators and the creation is already starting to vanish, go to step X).

B.   If encapsulators etc. are all "responsive" to processes 1 - 5, then do SS Steps 3 – 8 (6 Ruds and 6 LD Ruds), then the "Freedom (Blow)" and "Can't Blow" Steps of SS.

C.   If some or all encapsulators are "unresponsive" to processes 1- 5, then do PrPr 4, 5, 6 and the "Blow" and "Can't Blow" Steps of SS.

D.   Use the "Valence Shifter" and "Confront" Processes if any can't do the "Blow," "Can't Blow" Steps.

E.   The EP of this step is "NO VIAS or thetans between the CREATOR(s) and the CREATION being handled."

 

PROCESS 1: "Hello!" Tone 40 (to clean F/N).

PROCESS 2: "Why don't you want auditing" (Freeing) (to clean F/N)

PROCESS 3: "Who would I have to be to audit you?" (Free you) (to clean F/N)

PROCESS 4: "Where would you have to be to be audited?" (Freed) (to clean F/N)

PROCESS 5: "When would you have to be to be audited?" (Freed) (to clean F/N)

 

 B. RESPONSIVE                                                   C. UNRESPONSIVE

 

 6 Ruds + LD Ruds:                                        Power Processes:

 1. ARC break (or KRC-break) .                    PrPr 4 - "Source"

     ARC break LD                                                     to EP and F/N VGI's

 2. PTP                                                             

     PTP LD                                                        PrPr 5 - "Existence"

  3. MWH/WH                                                            to EP and F/N VGI's

     MWH/WH LD                                             

 4. OVERT                                                        PrPr 6 - "Conditions"

     OVERT LD                                                          to EP and F/N VGI's

  5. INVAL                                                                  * Muzzled style - nothing else,

     INVAL LD                                                                only the process!

 

 6. EVAL

     EVAL LD

 

Ruds: All E/S to clean F/N

LD Ruds: All "How long?" and "Did it start earlier?" to clean F/N.

 

* Blow (Freedom) Step Processes: (SS Step 9)

 A. Who? ("Who are you?") or (V.P.)

 

 B. MOCOVP?            (Return to the moment of creation

                                      of your viewpoint or GO FREE! Or

                                      WAIT AT STATIC or HELP ME (for ones

                                      own MOCOs)).

 

C. Rights of a thetan: ("You have the right to your own sanity self-determinism." "You have the right to leave a game - power of choice"). (These may be assisted by: "I'm not holding you. No one can." and "You may return to Static State and wait there until you decide.").

 

* Can't Blow Step Processes: (SS Step 10)

 

A. "Look for others stuck to you." "Mules" "Spot others in your valence!" "Any in my valence?" (the Pre-OT's).

 

B. 1) Inc II & I if needed or M/I (Mutual Incident) if a cluster. Then E/I's to E/U.

 

     2) Pre I? (Run Pre I chain of experiments, spindrier, electrosphere, Hoover, capture from E/V, E/U).

 

     3) TW's (Teenie Weenies)? (Run these back to moment of dump into MEST Universe. Handle ARC-breaks, Loser Laws, etc. if needed).

 

     4) "Game of Gods?" (For admiration MOCOs & MULES).

 

C. Need Orientation?

    A Game?

    A Purpose?

 

(plus any process now needed from SS STEP 9 - Blow Step). Roll Blow/Can't Blow Steps over and over till all Clean F/N.

 

* Valence Shifter - Confront

 

"What valence would be safe?" L&N to BD F/N item.

 

 "What could you confront?" To BD F/N, Blow.

 

X.    AS-ISNESS STEP: (AS-IS STEP)

 

1.)  The creation has now either reassembled briefly and as-ised with F/TA by now or when the OT auditor reads over his description of it and takes full responsibility for it.

2.)  If not, do a TOUR of the Creation with the Co-Creators(if any) and any VIA MOCOs who were created to actually take the creation to F/TA. This is done just like going through a ship or house from room to room and inspecting it all.
Usually the via MOCO(s) will proudly tell you (and the Co-Creators, if any) how he (or they) made the Creation, as they do so it will VANISH or AS-IS. (If MOCOs are still around now without a "job" of being part of the Creation, give them Blow Steps, B & C - and thank them for their help in making the Creation).

3.)  If still not as-ised he must now use perception, permeation and penetration again to see how it is being made to persist.

 

The following things should be looked for:

 

A. Created on a via? (A via MOCO he used to create the MOCOs in the Creation).

B. Didn't get the others who helped create it to also take responsibility for it?

C. There is a MOTION or "alter-is" postulate in it?

D. You created some viewpoints to also create it and keep it there?

E. Still encapsulated?

F. More data needed on exact time, place, form event or ownership?

G. It's too incredible?

H. You are keeping it there? (I am keeping it there?)

I. It already AS-ISED ant someone is re-mocking it up or copying it?

J. It wasn't yours in the first place?

K. Some other postulate about it?

 

* ADDITION TO STEP X AFTER PILOT SESSIONS (15 April 86):

 

You have gotten "TECH IN" on your creation when it AS-ISES or vanishes.

 

* You also have to get "ADMIN IN" on the "idea," "intention behind" or reason it was created, OR it will remain as a "potential" creation of your KRC in the game.

 

* This is done by evaluating the ADMIN SCALE POINTS (that remain unhandled so far in the session) against the ADMIN SCALE OF THE GUMs GAME GESTALT (GGG). This improves your quality as an ADMINISTRATOR (12th dynamic) and finally allows you to "let go" of the POTENTIAL (as well as ACTIVE) CREATION.

 

Example:

 

A "safe place" CREATION is AS-ISED. It was an IDEAL SCENE. The idea of doing it again is there. ADMIN SCALE of it is looked over. The purpose was to "get away" in case of Theta Thetan, Lambda thetan or implanter thetan harassment. It is evaluated against GSD (Game of Scn. & Dn.) and the OT realizes he can handle any thetan with SN & SS tech - so he "lets go" fully.

 

* This returns the POTENTIAL POWER of CREATING NEWLY IN A NEW UNIT OF TIME to the OT.

 

* Another F/TA will occur when the "ADMIN" is IN.

 

Another way to look at this is that the OT is improving his ability to "manage" his creations and creative power and align that ability on all Dynamics for the "IMPROVEMENT OF THE QUALITY OF THETA." (The purpose of the GUMS GAME GESTALT).

 

So added to the Repair list is:

 

100. It really did as-is, but you didn't handle its ADMIN SCALE and, thus, still have

it as a "POTENTIAL CREATION"?

 

* The handlings for above (A - K steps) are obvious - either go back through the steps omitted or incomplete or bring the reading questions to Clean F/N + AS-IS- NESS + F/TA.

* When AS-IS-NESS (TECH & ADMIN) occurs, thank everyone who helped (TR 2) and end session with soft "That's it!"

 

XI.   SUCCEEDING SESSIONS (C/Sing STEP)

 

* Use the creations found in Step I - B, taking the next one in the next session, etc., until THE ability you want to improve HAS RETURNED or there is just a clean F/N on the question:

 

"Is there a #______ Creation of ( I - B item)?"

 

* * *

 

* Then get another BD F/N ability from the I - A list, or add to it as needed, and run it in same manner to:

 

RETURN OF ABILITY or NO MORE CREATIONS ON IT.

 

* Take a win after an ability is regained.

 

* On assessing for ARC- or KRC-Breaks, if no read, but no F/N, check if it's a "Power" or "Theta" break. KRC Power and Theta - total ARC/ KRC. (Also use full KUCDEIORF scale on 2nd assessment).

 

* Remember to thank Ron for the TECH and the IMPROVEMENT of the QUALITY of THETA.

 

NOTE:

 

Don't worry if all the ability doesn't return after there are no more Creations the OT is "carrying" around. Remember he did dump some (or many) into U3. These will be handled on OT 13. (And the other 3 R/Ds will also help regaining fully his ability).

 

XII. END PHENOMENON OF OT 12, 13 AND THE 3 RUNDOWNS (EP)

 

"An OT who can OPERATE on his 12 Dynamics IN or OUT of the physical universe." (Technically - a "1st Dynamic Static.")

 

BR

Sn C/S RONs

 


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