(Note: May not be complete)
| GUM | Condition Name | Formula |
| -11 | 3rd Party | Spot & Identify it or Remain Unconnected to it. Don't connect up with it. |
| -10 | SP | Handle or Disconnect |
| -9 | PTS | Locate the Connected SP |
| -8 | No Condition | Reconnect to your Dynamics or Game |
| -7 | Confusion | Find out where you are (in the Game) |
| -6 | Treason | Find out that you are (in the Game) |
| -5 | Enemy | Find out who you are (in the Game) |
| -4 | Doubt | Examine, analyze - both sides for results, products, stats. Decide who your friends are. |
| -3 | Liability | Make up damage. Strike a blow to the enemy. Request to be back in the group. |
| -2 | Non-existence | Find out what is Needed & Wanted. Do it or Produce it. |
| -1 | Danger | Bypass and Handle Area and any Danger in it. Apply Justice. Get in firm policy to prevent Recurrence. Reorganize area. |
| 0 | Emergency | Promote, Economize, Stiffen Ethics, Change Operating Basis, Prepare to Deliver. |
| +1 | Normal | Don't change anything. Inspect. If area goes down, find why and handle. If area goes up, reinforce it. Light Ethics on Gradients. |
| +2 | Affluence | Economize, Pay all Debts, Discover Cause of Affluence and Reinforce it. Protect Area with Ethics. |
| +3 | Security | Get in Ethics Tech, and Admin so that Expansion won't find weaknesses, Handle all backlogged areas. |
| +4 | Value or Usefulness | Get or deliver more of what is actually needed and really wanted. Survey it. |
| +5 | Asset | Improve the Quality of all Products, Services, and the Organization, its Ethics, Tech, and Admin. |
| +6 | Certainty | Build up reserves of Resources, Money, Materials, Hatted personnel and plan new Expansion areas. |
| +7 | Friend or Ally | Acknowledge and reward your friends and allies. Strengthen them with more knowledge, Responsibility, and areas of Control |
| +8 | Trust | Allow others to use their KRC. Back them up when successful and hat or correct effectively when unsuccessful. |
| +9 | Stability | Don't unmock or let anyone interfere with working installations. Insure proper rates of expansion by coordination and planning & prediction. |
| +10 | Benevolence | Improve conditions both in and outside your areas of control at your choice for the greater good for the greater number of dynamics |
| +11 | Source | Make well known the actual Source of your Success - the use of Ethics, Tech, Admin by LRH/Elron Elray, the Games Master. |
| +12 | Power | Don't disconnect. Write up your lines and hats and encourage others to reach Power too as a Games Master. |
END OF CCC 24, RING 10,000 & the RAGS |
||
| +13 | New Games / Power Change | Further Expansion & Viability, based on Pan-Determinism, Power of Choice & Free Will. |
Astar
BR
SrC/S Ron's